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Neues unveröffentlichtes Midgard BFA Repack 8.0.1
from: ironhead123 18. Jul 2019 19:32 View latest reply to topic 18. Jul 2019 19:32

Repack offers!
from: alisom22 12. Jul 2019 01:55 View latest reply to topic 12. Jul 2019 01:55

Ashamane Repack 7.3.5/26972 vom 15.09.2018
from: Dartanyan 10. Jul 2019 18:49 View latest reply to topic 10. Jul 2019 18:49




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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 5. Feb 2018 19:10 
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Is it possible to adapt this assembly to 7.2.5? Ato on Windows 8 with the launch there were a lot of problems and nothing happened, and 7.2.5 and on Windows 7 from the client comes into play.
-----------------------------------------------------------------------------------------------------------------------------------
Kann diese Baugruppe an 7.2.5 angepasst werden? Ato auf Windows 8 mit dem Start gab es eine Menge Probleme und nichts passierte, und 7.2.5 und auf Windows 7 vom Client kommt ins Spiel.


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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 5. Feb 2018 19:25 
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Posts: 295
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Hallo

Hier ein weiteres Update

Core & Server

Für die Leute die ihre Accounts und Characters behalten wollen hier die World
die ihr nur bei euch einbatchen müsst. Natürlich braucht ihr auch die neue Core.

World

Gefixt wurde :

Spells/Paladin Various Paladin spells fixes
Spells/Paladin Fix crash (specific division by 0 case)
Spells/Paladin Fix 5 spells
Spells/Mage Fix 10 spells + Cleanup
Core/Creature Fix NPC damages
Core/InstanceScript Allow to resurect at instance entrance
Core/Repop Fix InsideResurrection for DB areatriggers
Scripts/AreatriggerTeleport Convert EyeOfAzshara AT to DB
Scripts/DarkheartThicket Minor visual improvements
Utilities/EventMap Add ScheduleNextEvent method (Schedule the next event (_lastEvent + 1))

Wer es gerne vorher testen möchte biete ich euch einen Testserver an wo ihr spielen könnt.
Einfach dort einen Account machen.
Oben in der Leiste steht alles drinn was ihr wissen müsst, Connect, Download usw.

Testserver : *** The link is only visible for members, go to login. ***

-------------------------------------------------------------------------------------------------------------------

Hello

Here is another Update

Core & Server

For the people who want to keep their accounts and characters here the World
Of course you also need the new Core.

World

Fixed :

Spells/Paladin Various Paladin spells fixes
Spells/Paladin Fix crash (specific division by 0 case)
Spells/Paladin Fix 5 spells
Spells/Mage Fix 10 spells + Cleanup
Core/Creature Fix NPC damages
Core/InstanceScript Allow to resurect at instance entrance
Core/Repop Fix InsideResurrection for DB areatriggers
Scripts/AreatriggerTeleport Convert EyeOfAzshara AT to DB
Scripts/DarkheartThicket Minor visual improvements
Utilities/EventMap Add ScheduleNextEvent method (Schedule the next event (_lastEvent + 1))

Who would like to test it before I offer you a test server where you can play.
Just make an account there.
At the top of the bar is everything you need to know, connect, download etc.

Testserver : *** The link is only visible for members, go to login. ***

_________________
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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 5. Feb 2018 19:51 
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Unter Windows 7 nicht mehr in 7.3.2 spielen ??
----------------------------------------------------------------------------------------------
With Windows 7 no longer play in 7.3.2 ??


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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 5. Feb 2018 20:09 
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hallo ElisGrimm

Es sollte noch möglich sein unter Windows 7 das zu starten. Vielleicht brauchen Sie extra Tools bin mir da aber nicht sicher da ich Windows 10 64bit fahre.

It should be possible to start it under Windows 7. Maybe you need extra tools I am not sure because I drive Windows 10 64bit.

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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 6. Feb 2018 13:55 
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tried to go on your test server, but the error is the same. I try to deliver Windows 10


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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 6. Feb 2018 14:22 
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Posts: 295
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crazybeta wrote:
ElisGrimm wrote:
Problem. At the entrance to the game BLZ51901021. tried all. Windov demolished. The client reinstalled. Config.WTF is set up correctly. The firewall is turned off completely. What to do?? Does the client 7.3.2 no longer work?

that error gives you because you have a version earlier than windows 8, for example win 7


Hello
Do you have the file tc_bundle.txt in your WoW directory?
If not then you also get the error BLZ51901021.

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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 6. Feb 2018 20:28 
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Gerhard Reiss wrote:
crazybeta wrote:
ElisGrimm wrote:
Problem. At the entrance to the game BLZ51901021. tried all. Windov demolished. The client reinstalled. Config.WTF is set up correctly. The firewall is turned off completely. What to do?? Does the client 7.3.2 no longer work?

that error gives you
because you have a version earlier than windows 8, for example win 7


Hello
Do you have the file tc_bundle.txt in your WoW directory?
If not then you also get the error BLZ51901021.


Yes this file has tc_bundle.txt


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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 7. Feb 2018 15:42 
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Posts: 4
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Gerhard Reiss wrote:
Hallo

Hier ein weiteres Update

Core & Server

Für die Leute die ihre Accounts und Characters behalten wollen hier die World
die ihr nur bei euch einbatchen müsst. Natürlich braucht ihr auch die neue Core.

World

Gefixt wurde :

Spells/Paladin Various Paladin spells fixes
Spells/Paladin Fix crash (specific division by 0 case)
Spells/Paladin Fix 5 spells
Spells/Mage Fix 10 spells + Cleanup
Core/Creature Fix NPC damages
Core/InstanceScript Allow to resurect at instance entrance
Core/Repop Fix InsideResurrection for DB areatriggers
Scripts/AreatriggerTeleport Convert EyeOfAzshara AT to DB
Scripts/DarkheartThicket Minor visual improvements
Utilities/EventMap Add ScheduleNextEvent method (Schedule the next event (_lastEvent + 1))

Wer es gerne vorher testen möchte biete ich euch einen Testserver an wo ihr spielen könnt.
Einfach dort einen Account machen.
Oben in der Leiste steht alles drinn was ihr wissen müsst, Connect, Download usw.

Testserver : *** The link is only visible for members, go to login. ***

-------------------------------------------------------------------------------------------------------------------

Hello

Here is another Update

Core & Server

For the people who want to keep their accounts and characters here the World
Of course you also need the new Core.

World

Fixed :

Spells/Paladin Various Paladin spells fixes
Spells/Paladin Fix crash (specific division by 0 case)
Spells/Paladin Fix 5 spells
Spells/Mage Fix 10 spells + Cleanup
Core/Creature Fix NPC damages
Core/InstanceScript Allow to resurect at instance entrance
Core/Repop Fix InsideResurrection for DB areatriggers
Scripts/AreatriggerTeleport Convert EyeOfAzshara AT to DB
Scripts/DarkheartThicket Minor visual improvements
Utilities/EventMap Add ScheduleNextEvent method (Schedule the next event (_lastEvent + 1))

Who would like to test it before I offer you a test server where you can play.
Just make an account there.
At the top of the bar is everything you need to know, connect, download etc.

Testserver : *** The link is only visible for members, go to login. ***


the main mission of the pandaren, specifically this 29419, this bug, without that mission the pandaren can not choose faction, is there a fix for this? can say how fix this?


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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 7. Feb 2018 16:21 
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Yes, certainly you can fix this. I believe that this is already present in the core. you just need to set the quest datz.
You can also use this script.


/src/server/scripts/World/npcs_special.cpp
Quote:
#define GOSSIP_TEXT_EXP 14736
#define GOSSIP_CHOOSE_FACTION "I would like to join the horde"
#define GOSSIP_CHOOSE_FACTION2 "I would like to join the alliance"

class npc_Spirit_of_Master_Shang_Xi : public CreatureScript
{
public:
npc_Spirit_of_Master_Shang_Xi() : CreatureScript("npc_Spirit_of_Master_Shang_Xi") { }

bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());

if (player->getRace() == RACE_PANDAREN_NEUTRAL)

{
if (player->GetQuestStatus(31450) == QUEST_STATUS_INCOMPLETE)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_CHOOSE_FACTION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_CHOOSE_FACTION2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
}
}

player->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, creature->GetGUID());
return true;
}

bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->SetByteValue(UNIT_FIELD_BYTES_0, 0, RACE_PANDAREN_HORDE);
player->setFactionForRace(RACE_PANDAREN_HORDE);
player->SaveToDB();
WorldLocation location(1, 1357.62f, -4373.55f, 26.13f, 0.13f);
player->TeleportTo(location);
player->SetHomebind(location, 363);
player->LearnSpell(668, false); // Language Common
player->LearnSpell(108127, false); // Language Pandaren
player->KilledMonsterCredit(64594);
}

if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
player->SetByteValue(UNIT_FIELD_BYTES_0, 0, RACE_PANDAREN_ALLIANCE);
player->setFactionForRace(RACE_PANDAREN_ALLIANCE);
player->SaveToDB();
WorldLocation location(0, -8960.02f, 516.10f, 96.36f, 0.67f);
player->TeleportTo(location);
player->SetHomebind(location, 9);
player->LearnSpell(668, false); // Language Common
player->LearnSpell(108127, false); // Language Pandaren
player->KilledMonsterCredit(64594);
}

player->PlayerTalkClass->SendCloseGossip();
return true;
}
};

void AddSC_npcs_special()
{
new npc_Spirit_of_Master_Shang_Xi();
}

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 Post subject: Re: TrinityCore 7.3.2 ( 25549 ) AshamaneCore
PostPosted: 7. Feb 2018 17:11 
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Joined: 01.2018
Posts: 4
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Bully wrote:
Yes, certainly you can fix this. I believe that this is already present in the core. you just need to set the quest datz.
You can also use this script.


/src/server/scripts/World/npcs_special.cpp
Quote:
#define GOSSIP_TEXT_EXP 14736
#define GOSSIP_CHOOSE_FACTION "I would like to join the horde"
#define GOSSIP_CHOOSE_FACTION2 "I would like to join the alliance"

class npc_Spirit_of_Master_Shang_Xi : public CreatureScript
{
public:
npc_Spirit_of_Master_Shang_Xi() : CreatureScript("npc_Spirit_of_Master_Shang_Xi") { }

bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());

if (player->getRace() == RACE_PANDAREN_NEUTRAL)

{
if (player->GetQuestStatus(31450) == QUEST_STATUS_INCOMPLETE)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_CHOOSE_FACTION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_CHOOSE_FACTION2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
}
}

player->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, creature->GetGUID());
return true;
}

bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->SetByteValue(UNIT_FIELD_BYTES_0, 0, RACE_PANDAREN_HORDE);
player->setFactionForRace(RACE_PANDAREN_HORDE);
player->SaveToDB();
WorldLocation location(1, 1357.62f, -4373.55f, 26.13f, 0.13f);
player->TeleportTo(location);
player->SetHomebind(location, 363);
player->LearnSpell(668, false); // Language Common
player->LearnSpell(108127, false); // Language Pandaren
player->KilledMonsterCredit(64594);
}

if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
player->SetByteValue(UNIT_FIELD_BYTES_0, 0, RACE_PANDAREN_ALLIANCE);
player->setFactionForRace(RACE_PANDAREN_ALLIANCE);
player->SaveToDB();
WorldLocation location(0, -8960.02f, 516.10f, 96.36f, 0.67f);
player->TeleportTo(location);
player->SetHomebind(location, 9);
player->LearnSpell(668, false); // Language Common
player->LearnSpell(108127, false); // Language Pandaren
player->KilledMonsterCredit(64594);
}

player->PlayerTalkClass->SendCloseGossip();
return true;
}
};

void AddSC_npcs_special()
{
new npc_Spirit_of_Master_Shang_Xi();
}


Sorry, this is where it is implemented, because I do not have the folder /src/server/scripts/World/npcs_special.cpp


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