Aktuelle Zeit: 23. Aug 2017 10:14

Alle Zeiten sind UTC + 1 Stunde [ Sommerzeit ]


Spenden Block 3
TeamSpeak
Neue Beiträge
(SQL) Shadowmoon Burial Grounds
von: nexon 19. Aug 2017 19:12 zum letzten Beitrag 19. Aug 2017 19:12

Legion 7.1.5 / 7.2.5 Project !!!!!!!
von: Heimdall 18. Aug 2017 21:39 zum letzten Beitrag 18. Aug 2017 21:39

(SQL) Everbloom
von: nexon 17. Aug 2017 23:24 zum letzten Beitrag 17. Aug 2017 23:24




Ein neues Thema erstellen Auf das Thema antworten  [ 2 Beiträge ] 
AbonnentenAbonnenten: 0
LesezeichenLesezeichen: 0
Zugriffe: 884

AutorNachricht
 Betreff des Beitrags: Moop - creature_text/broadcast_text
BeitragVerfasst: 2. Sep 2014 23:48 
Offline
Forum Admin
Benutzeravatar

Registriert: 02.2014
Beiträge: 410
Wohnort: Dreamland
Geschlecht: männlich
I've been working on this program for a few days now and I already kinda finished it. If you have any other suggestions I should make, let me know. Anyway...

The program is coded in C# WPF, using MahApps Metro Window and using the dbcs to get IDs and Names from (Languages.dbc and Emotes.dbc).

Here's a little screenshot of the program:

Bild

So, by the looks of the program, here is little information for all the controls in the program, starting from top left, to bottom right:

Male/Female: Broadcast Text information. Check one of them (or both) to tell the program that MaleText and FemaleText in broadcast_text is a male or a female.
Entry: Entry ID of the creature that uses the text.
Group ID: Group ID for the desired text, this is the unique identifier that must be incremented for each new matching entry.
ID: Entry for grouped text - a say will be randomly selected from one of these based on the group it belongs to.
Type:
Text: The text that the creature will say.
Language: The language that the creature will use when text is initialized.
Probability: A value from 1-100 that represents the percentage chance that this text will be executed/initialized.
Emote: An emote that the creature will display when text is initialized.
Duration (handled in core, do NOT touch): Time in miliseconds to see text. 0 is default and calculated by core.
Comment: Not required, but if you want to comment something on why/when/how this text is executed/initialized by the certain creature.
Sound: A sound that the creature will play when text is initialized.
Broadcast Text ID: Broadcast Text information. ID of broadcast in broadcast_text.

For the execution of the controls, you must (at least) check one of the three options, which are: File, Database and Clipboard.

Example for File:
When you execute it to a file, it executes it on your Desktop/My Updates folder, with the year, month, day and the number of updates you did that day for the database. (2014_09_02_0_creature_text.sql).

Example for Database:
Before doing this action, you must have your MySQL up (Server = localhost, Database = world, Username = root, Password = ascent). After you execute it, it will freeze for around 2-3 seconds (depending on how good your machine is).

Example for Clipboard:
Nothing much to say, it clears your Clipboard and copies the SQL code, generated from the controls.

Generate Broadcast Text:
If you PLAN to make a new broadcast_text, CLICK. THIS. BUTTON. After you click the button and the execute button, the broadcast_text will be with your creature_text SQL generated code.

That's it for now, if you want me to make a new program for a database, just tell me!

Download: *** Der Link ist nur für Mitglieder sichtbar, zum Login. ***

Credit to Grimtonz1337 by *** Der Link ist nur für Mitglieder sichtbar, zum Login. ***

_________________
Vertrauen wird oft dadurch erschöpft, dass es in Anspruch genommen wird.
Bild


Nach oben
 Profil  
 
 Betreff des Beitrags: Re: Moop - creature_text/broadcast_text
BeitragVerfasst: 1. Nov 2014 14:18 
Offline

Registriert: 10.2014
Beiträge: 1
Geschlecht: nicht angegeben
freut mich dass es dir gefällt ^^ ;)


Nach oben
 Profil  
 
Beiträge der letzten Zeit anzeigen:  Sortiere nach  
Ein neues Thema erstellen Auf das Thema antworten  [ 2 Beiträge ] 

Alle Zeiten sind UTC + 1 Stunde [ Sommerzeit ]


Wer ist online?

Mitglieder in diesem Forum: 0 Mitglieder und 1 Gast


Du darfst keine neuen Themen in diesem Forum erstellen.
Du darfst keine Antworten zu Themen in diesem Forum erstellen.
Du darfst deine Beiträge in diesem Forum nicht ändern.
Du darfst deine Beiträge in diesem Forum nicht löschen.

Suche nach:
Gehe zu:  
cron
© phpBB® Forum Software | phpBB3 Forum von phpBB8.de
» Kontakt & Rechtliches Support / Hilfe Forum Gooof Webdesign Kostenloses Forum Dein Forumo Forum web tracker